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Battle brothers wiki workshop
Battle brothers wiki workshop




  1. #Battle brothers wiki workshop mod
  2. #Battle brothers wiki workshop archive
  3. #Battle brothers wiki workshop full

Icon (full path to file) "weapons/melee/named_crypt_cleaver_01_70x70.png".

battle brothers wiki workshop

IconLarge (full path to file) "weapons/melee/named_crypt_cleaver_01_70x140.png".file object name this.named_crypt_cleaver.Create a new file for the asset if required, using a similar file as a template and input the new values.Add the generated sprite sheet to 'preload/on_running.txt' gfx/entity_icons_abel.png.Create the brush with this command: bbrusher pack brush directory, where 'brush' is the name of a brush, for example: entity_icons_abel.brush and 'directory' the folder path to where metadata.xml is stored.'left', 'right', 'top', 'bottom' are relative positions use a similar weapon position the intervals must equal the image size (in pixels) otherwise bbrusher will return an error.'offsetY' is an offset on the Y (vertical) axis modifying it will change the asset elevation.'img' is the icon path inside the folder where metadata.xml is located.'ic' has no know application it could refer to a color use a similar weapon ic.'id' is the unique identifier used to refer to the icon.Insert sprites inside the brush tags (replace the '.').Add brush tags, specifying a name and version 17 (this number could change with updates).Create a metadata.xml file for the brush (example).Image size should stay close to the size of similar base game weapons (see 2. Orientation is north west for two-handed weapons, north east for one-handed weapons. The brush sprite sheet (for example, entity_icons.png) must be present somewhere in the parent folder (preferably use the data_001 structure to avoid any issues).

#Battle brothers wiki workshop full

  • Optionally, unpack the game assets with this command: bbrusher unpack brush, where 'brush' is the full path (including the directory) to a brush ending with the brush name, for example: entity_icons.brush (weapons).
  • #Battle brothers wiki workshop mod

  • Access the bin folder of the mod kit following the guidelines of the Accessing the files section.
  • This is a step-by-step tutorial using the More Named Weapons mod as an example. The mod kit includes bbrusher, a program that can pack images into sprite sheets and create brushes. Notepad++ can add the 'data_001' folder as a workspace which comes handy for navigation and folder wide searches. The scripts are now decompiled and can be opened, read and edited with a text editor. data_001/scripts' where '.' is a path to the directory where you extracted 'data_001' bbros/bin', where '.' is a path to the directory where you extracted the kit (use 'cd /d' instead of just 'cd' if the kit is located on another drive than the current one)
  • Go to the kit bin directory by typing 'cd.
  • Open a command prompt (type 'run' in the Windows search bar and enter), then type 'cmd'.
  • battle brothers wiki workshop

    #Battle brothers wiki workshop archive

  • Extract the contents of the game 'data_001' archive with a file archiver like 7zip.
  • This is a step-by-step tutorial for Windows.

    battle brothers wiki workshop

    Rather, modders use Adam Milazzo's mod kit to decrypt and decompile the game scripts. Modding is the process of modifying files to change the gameplay.īattle Brothers doesn't have official modding tools. Most mods for Battle Brothers can be found at Nexus Mods or Mod DB.






    Battle brothers wiki workshop